Ep6
Dagger of Venom - Chapel 1L
EP 7
wand of winter - talis the white EP 7
+1 scale mail - talis the white EP 7
Dragongleam Spear - Ep 7 armory (daylight)
+1 chain mail - EP7 talis Bedchamber
Arrow Catching Shield - EP 7 Peryton Roost
EP8
Tankard of plenty EP 8 Parnast
Bag of holding EP 8 (area 22)
+1 longsword EP 8 Dragon hoard
+1 longbow EP 8 Dragon Hoard
+1 leather armour EP8 Dragonhoard
Bracers of Defense EP8 Dragon hoard (+2 ac)
Hazirawn- rezmir
insignia of claws - rezmir +1 unarmed
LIKELY MISS
black dragon mask - rezmir
Staff of fire - rath modar
Talis's equipment if PCs accept deal or miss lodge
RISE OF TIAMAT ITEMS
dragontooth dagger - - +1 extra d6
+1 armor
+1 weapon
arrow of dragon slaying
bag of holding
belt of hill giant str (21 str)
driftglobe
elemental gem (conjure elemental)
plate armor of lightning resistance
ring of cold resist
ring of poison resist
staff of fire - rath modar
wand of fear
So within HotDQ there are not a whole lot of items and even then they dont show until Ep 7. when PCs are normally level 6 or 7 and should have picked up some before then.
So I wanted to make sure that my characters got some items before then as well as making sure they didn't outshine the magical items already in place. So I looked at a few tables
From the DMG
MAGIC ITEM RARITY
Rarity Character Level Value
Common 1st or higher 50-100 gp
Uncommon 1st or higher 101-500 gp
Rare 5th or higher 501 -5,000 gp
Very rare 11th or higher 5,001 - 50,000 gp
Legendary 17th or higher 50,001+ gp
From an enworld thead analyzing magical item distribution in the DMGConsumable Items
Level Every Level
1-5 1 common
6-10 1 uncommon
11-15 1 rare
16-19 1 very rare
20 1 legendary
Permanent Items
Level During this range
1-4 1st uncommon
5-7 2nd uncommon
8-10 1st rare
11-13 2nd rare
14-16 1st very rare
17-19 1st legendary
Some uncommon items I picked out as possibilities:
10x +1 arrows ROGUE
quiver of elonha ROGUE
adamantium armor (negate crit) CLERIC OR FIGHTER
mithral armor (allow stealth)CLERIC OR FIGHTER
bracers of archery (+2) ROGUE
Bag of Tricks
Boots of elven kind (silent)
Boots of striding and sprinting WIZARD
Circlet of Blasing (scorching ray once)
Cloak of elvenkind
Cloak of Protection
necklace of adaptation
robe of useful items
armor of resistance
Staff of woodlands or swarming insects DRIUD
Staff of the Addler DRUID
Later on I might roll for something to put in Pharblex's chest in his sanctem (EP6) as the 2nd uncommon, otherwise its an empty chest. How cruel. In EP8 I might have something in the white dragon's hoard in skyreach castle as their first rare.
Being their first time, I want to keep the loot reasonable, so they don't scoff at a +1 weapon or something later.
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